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Gear / Technical Help => Post-Processing, Computer / Streaming / Internet Devices & Related Activity => Topic started by: Pittylabelle on February 20, 2017, 08:35:01 AM
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What is the best method for saving after re-sampling a file?
(BTW, I'm working with "SoundForge 10 Pro")
For example: re-sampling a 48 kHz / 16 Bit file to a 44,1 kHz / 16 Bit file.
Step 1: Usually I create a copy of the predestinated audio file.
Step 2: Then, I apply the re-sampling method, for example "iZotope".
Step 3: Finally, I save the file -> "File" -> "Save" - and job done.
No problem so far, right?
In the past, it seems probable that I also "accidentally" saved the file at Step 3 by choosing -> "File" -> "Save As ..."
and then choosing "44,1 kHz / 16 Bit".
Other questions:
A) When I choose -> "File" -> "Save As ...", I guess SoundForge re-samples the already re-sampled file again, right?
B) Does this screw up the soundquality?
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Really no answer?
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I have no idea how SF works. In WL, I just set dither and click render. Render does the resampling, with dither applied, simple as that.
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You might get a better response by specifying SoundForge in the subject line. I don't know how its "Save As" function works either, as I don't use it.
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Either method (Save copy of original - resample, or resample -save as) will net the same result. If you "Save As" a file and have not selected a different bit depth or sample rate the file will not be resampled.
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Either method (Save copy of original - resample, or resample -save as) will net the same result. If you "Save As" a file and have not selected a different bit depth or sample rate the file will not be resampled.
Thank you very much for your answer - now I'm feeling reassured. ;-)
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I adjust the levels as needed,mark the tracks, set bit depth and re-sample, set markers to regions then file save as to a new file name. From the new file I extract regions.