which settings could i use to deal with woohoo guy and his woohoo lady? heres ne of the more interspersed-with-music examples
https://drive.google.com/open?id=1WP6BxEAkH1Il3-k95chYOf5KJ7jUzd0D
Depending on how important a "clean" recording is to you, it can take quite awhile to get this done. I haven't found a "setting" that you can just input and everything gets cleaned up.
The way I've been doing this is to turn down the waveform slider so you only see the spectrogram view. Right click the spectrogram and view the spectrogram settings. For me changing the color scheme to "Cyan To Orange" works best for seeing the offending patterns.
For my process, if there's also clapping around the whoo or whistle I'll use the De-Click plugin first. This allows you to see the pattern of the whistle or whoo more clearly (you're gonna want to get rid of the claps eventually anyway). I've found that setting DeClick for "Multiband (Random Clicks)" works best. A general setting for me is sensitivity 3.7 and width at 2.3.
The way I determined this was to highlight the clapping and check output clicks only. I previewed the selection and adjusted until the claps/clicks were either attenuated sufficiently or eliminated and didn't affect drums or the overall sound.
The real time consuming part comes with the whoos and whistles. Expand the spectrogram view as music as necessary so you can learn to see which squiggly lines are whistles and whoos. For me, the paintbrush tool with settings of between 8 and 12 (depending on the thickness of the pattern or how fine I need to get). Carefully "paint" over the offending pattern/squiggly line and either "Replace" or "Attenuate" using the Spectral Repair plugin. I've been using Bands at 512 Surrounding Region at 100 and Before and After at 0.
After I spent several hours working on this, I kinda learned that sometimes you'll want to Attenuate the offending noise first and then Replace or vice versa.
An important thing to also watch for are the harmonics. The Whoos are usually just a single horseshoe shaped pattern. But you'll see whistles that are a loud, bright squiggle and then several fainter squiggles up above. If you don't get those as well, you get kind of a hiss sound.
A general intro to Spectral Repair can be seen at:
https://www.youtube.com/watch?v=QsZSuK6GczABTW, as Izotope and someone else on this board has pointed out, sometimes you'll want to render your effect several times. Like for Attenuate, you'll knock down most of the offending noise on the first render and even more on the next.
Once you get the hang of it, you can paint the loudest part of between song cheering and attenuate that. You can also paint some talking and test to see if that helps any.
Finally, one thing I just started to mess with in Spectral Repair is "Pattern". On a recent recording, a woman next to me quite loudly asked me to watch her drink while she left her seat for a bit. By Lasooing her talk and using pattern, I got satisfactory results of having her talking replaced. Unfortunately, she also nudged me and the mics prior to her request so the recording has a huge "clunk" that sounds like a bad edit or skip. Just gonna have to live with that on ;-)