Yeah, I think we are agreeing. I'm just advocating for letting each program or plugin that is actually doing the non-linear effect processing do its own up-sampling, rather than recording at a high sample rate. ..And accomplishing that via the now common (2x, 4x, 8x) "quality" up-sampling selector typically available in modern plugins and stand alone software, which is made user selectable so as to allow one to manage processor load in bigger projects. For 2-channel projects with relatively minimal processing going on simultaneously, one can probably select the highest up-sampling option, just to be safe, without overly bogging down the machine.
Also agreed that in "small" projects like this there is likely to be no audible problem transferring at 96kHz and processing at that rate, yet I see no benefits in doing so, while I do see several drawbacks: All the files will be twice as large, the processing can actually be done at a much higher sample-rate than it would be natively at 96kHz (by choosing the 4x or higher up-sampling option), and the inter-modulation issue goes away - even if that doesn't represent much of a problem, better to avoid it.
That's my stance and option. Not saying other ways are wrong, but I do buy into the advantages of doing it this way.
Sorry to drag the discussion into technical details, but if anywhere, this is where its actually relevant. Thanks for it and to each his own. Preserve and long live great music!
[edit.. Rocksuitcase wrote-
I'm betting live audience concert recordings have a certain non-linearity acoustically given location, mic choice, pattern etc. That linearity may not present itself electronically but it is there in the 3 dimensional cues (time of arrival and frequency dependent stuff).
You know those live audience recorded 3d cues are near and dear to my ear. But they are linear and captured linearly by quality high digital recording. Any non-linearity in capture is technically a distortion. If an argument can be made for recording at 96kHz, I think it applies more to recording of live performances, or studio recording, rather than to transfers, especially of cassettes. Personally I'm satisfied with making new digital recordings at 48kHz, and doing the processing using the highest up sampling my machine can support.]