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Gear / Technical Help => Post-Processing, Computer / Streaming / Internet Devices & Related Activity => Topic started by: acidjack on June 04, 2009, 09:25:46 AM

Title: Why do people amplify below 0db?
Post by: acidjack on June 04, 2009, 09:25:46 AM
I've noticed that a lot of people's shows are amplified to -.1db or something like that, rather than straight 0db.  My understanding is that if you amplify it to peak actually at zero, the recording should not clip, since it peaks at, well, zero.  Is there a reason why it is believed that just slightly less than 0db is an improvement?

Title: Re: Why do people amplify below 0db?
Post by: dorrcoq on June 04, 2009, 10:11:41 AM
Do you really think that extra 0.1 dB is going to make any appreciable difference?
Title: Re: Why do people amplify below 0db?
Post by: live2496 on June 04, 2009, 10:32:34 AM
Some mastering guys keep it at -0.3 or -0.2. The reason is that older DAC's will clip.

Also, if you amplify to 0db at say 48kHz and then resample for CD's to 44.1kHz, the resampling may cause some values to fall outside of the normal scale.

One tool to use to check your files this is a meter that detects intersample peaks. I use a VST plugin from Sonoris Audio Engineering.
http://www.sonoris.nl/catalog/index.php

Title: Re: Why do people amplify below 0db?
Post by: boojum on June 04, 2009, 12:28:30 PM
I never master to 0dB.  There are some older players that cannot handle that volume level for technical reasons I do not understand.  I am usually at 98% which is -0.18 just to be safe.  The volume difference is imperceptible to me.  As usual, YMMV      8)
Title: Re: Why do people amplify below 0db?
Post by: acidjack on June 04, 2009, 01:09:31 PM
Thanks to all - didn't realize there was an issue with older DACs.  I'll keep it to -.1 in the future :)
Title: Re: Why do people amplify below 0db?
Post by: cyfan on June 04, 2009, 02:07:23 PM
And I've downloaded more than a few shows from bit torrent sites where the taper/seeder didn't hard limit the clipping at all. Those make really unpleasant noises when I play them in my car's CD player.
Personally, I hard limit to -.005db in Cool Edito Pro 2.0. When I limit at 0 db, even the software itself still shows the occasional clip (the red bar at the end of the db meter).
Title: Re: Why do people amplify below 0db?
Post by: DSatz on June 14, 2009, 11:40:31 AM
Three main reasons that I can think of, some of which has been covered here:

(1) What live2496 said. I've owned at least one "audiophile quality" DAC (praised to the skies by Stereophile magazine, for example) that clipped quite audibly on steady near-full-scale tones in the midrange, e.g. 600 Hz. I'm not sure that it's just "older" DACs, either.

It's also not just DACs. The "aux" inputs of some hifi equipment can't take the full peak output voltage of a DAC or CD or DAT player. On the other hand, that's a lousy reason to under-record--go buy a pair of 6 dB attenuators from Harrison Labs (www.hlabs.com (http://www.hlabs.com)) and put them at the inputs to your preamp or receiver if you have this problem.

(2) The official Red Book specification (Compact Disc Digital Audio) originally said (and may still say, but I haven't read it since the early '80s) that the lowest-order four bits in a sample may not have the same value as the higher-order twelve bits if the higher-order twelve bits are all the same.

In other words, the range doesn't quite go all the way from -32768 to +32767 (in integer terms); the 15 lowest and 15 highest values are technically "off limits." The dynamic range that is given up when this rule is followed is less than 1/1000 dB, however, and I don't believe that the rule was ever taken very seriously in practice. I've never heard of a CD pressing plant rejecting a tape master for this reason, for example.

(3) Theoretically at least, DACs need somewhat greater headroom than some people might realize--their peak output voltage when playing back a full scale "steady tone" (sinusoid) isn't quite the absolute maximum that they would need to put out with certain peculiar sample value sequences that can be synthesized.

The overload in such a case could be as great as 4 - 6 dB. But it would last only a fraction of a millisecond if it ever actually occurred--and given the mathematically deterministic nature of the sample sequences required to trigger this effect, acoustically recorded music would essentially never contain such a signal except by an almost unimaginably freaky accident. Still, some poorly implemented audio circuits "ring" (oscillate) when they're overloaded even briefly, such that the secondary effects might be worse than the actual clipping.

--best regards