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Author Topic: New Sony Audio Program Spectralayers  (Read 2280 times)

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Offline beatkilla

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New Sony Audio Program Spectralayers
« on: August 27, 2012, 01:19:13 PM »
http://www.sonycreativesoftware.com/spectralayerspro


Claiming you can unmix a stereo track.......free trial available

Offline weroflu

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Re: New Sony Audio Program Spectralayers
« Reply #1 on: August 28, 2012, 08:49:10 AM »
very interesting.

do you think it can isolate different instruments from a stereo mix?

i think a sine wave tone like they showed in the demo would be a lot different than an actual acoustic instrument.

Offline yates7592

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Re: New Sony Audio Program Spectralayers
« Reply #2 on: August 30, 2012, 03:13:09 AM »
Yes, very interesting, I will give the trial a shot. If it does what it claims, this will be a really useful tool.

Offline Matt Quinn

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Re: New Sony Audio Program Spectralayers
« Reply #3 on: August 30, 2012, 12:29:09 PM »
Cool stuff. I knew it was only a matter of time until we saw this type of stuff after Melodyne's DNA came out. The first time I saw this, my mind was completely blown. The idea of 'reaching into' a polyphonic recording & manipulating individual notes is just friggin' crazy.

If you've never seen DNA in action...

http://www.celemony.com/cms/index.php?id=dna
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Offline ero3030

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Re: New Sony Audio Program Spectralayers
« Reply #4 on: August 30, 2012, 04:32:54 PM »
^^^ deff makes sence. that man has deff forgoten more things than i know!!!  ed
needin some fishhead music!

" known for f**king up a good weekend on a Thursday nite "

Offline yates7592

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Re: New Sony Audio Program Spectralayers
« Reply #5 on: August 30, 2012, 04:45:46 PM »
Well I d/l the demo and watched the (1 hour+ !!) tutorial. This is not an easy program to use, but like all things in life, you get out what you put in. Even applied to one track (song) in a typical gig, this would be time-consuming.

All the tutorial exercises are based on idealised audio files (sine waves, audio files with 2 or 3 clearly identifiable elements), so I have not seen it applied to a typical full rock/pop 'busy' mix for example.

However, I do think it should be possible to closely define instruments like drums / bass / guitar if the audio sample contains these in isolation for at least some part of the file. If you can do this, then the sky's the limit, define the layers, export as .wav files, or just mix higher/lower, or apply separate VST effects, then re-mix.

Also, it leans towards wiping out the clappers / whoopers / singers on our beloved recordings, or tape noise on older stuff.
« Last Edit: August 30, 2012, 04:48:12 PM by yates7592 »

 

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