The Workflow of Triumph as I understand it.
1. Create a new project
2. Import audio to workspace (the audio is now a layer in your workspace)
3. Apply plugins/fades/etc (drag and drop onto your layer)
4. Place markers (or tracks, or whatever you like)
5. Flatten (there's a setting hidden somewhere that sets the bit depth/sample rate of flattened layers, if you're working with 24 bit it's important to fiddle with this because the default is 16/44.1)
6. Render the workspace/export (this is where you run the script. With some tinkering you can make that script output FLAC.)
What I haven't figured out is how to append something more descriptive to the outputs files than "Marker 1"
79 + 99 if you want triumph and iZotope. The new included src/dither is something called GoodHertz.
I did the conversion of the last show I taped in Triumph, and it didn't go too badly. I still think Wave Editor is the better program, but going forward I think I can make Triumph work. Which is good, because sooner or later Wave Editor is going to break.