Ok, I'm about to start to edit a bunch of shows and I hope someone can tell me if this sounds about right. I've edited a few 24-bit shows before I knew about using temporary float files and want to get it right from here out. It looks like SF 8.0 internally processes edits at 64-bit float (I see no way of changing this), so I assume I do the following:
1) Open 24-bit/48kHz file. Process > Bit-Depth Converter and set file to 64-bit float (also seems this can be done via Properties > Format)
2) Complete all edits (compress applaud sections, normalize, fades, etc.)
3) Save in current format (64-bit float/48kHz)
4) Now from this file I create both the final 24 and 16-bit versions:
a. For the final 24-bit file: Bit-Depth Converter with my choice of Dither and Noise Shaping
b. For the final 16-bit file: Resample to 44.1kHz then Bit-Depth Converter with my choice of Dither and Noise Shaping
Is that it or am I missing something?
Thanks,
james