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Author Topic: Zoom H3-VR  (Read 9389 times)

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Offline illconditioned

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Re: Zoom H3-VR
« Reply #45 on: October 20, 2019, 10:17:41 PM »
I just bought one of these.So the app controls playback mode?

Yes it does. But, much more important, it can be used for remote control while recording. 

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Does it stay in this mode on reset?

On reset of what?
What I was thinking is that the app controls not the recording (that is always four channel), but what kind of mix it outputs to the (stereo) monitor output.In that case I was wondering if I set it once (with the app) if it would restore to that setting next time I powered it up (without the app running).


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I'll probably be using stand alone, or as a four input USB device.

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Four input USB device...? The H3-VR doesn't have inputs. It can only record its own microphones.
Yes, four input USB device.  Four microphone inputs.  Take those and put them into a plug in.
I don't have a phone unfortunately.
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Ralf
Will report back once I try it out.
Thanks,
Richard
Please DO NOT mail me with tech questions.  I will try to answer in the forums when I get a chance.  Thanks.

Sample recordings at: http://www.soundmann.com.

Offline fotoralf.be

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Re: Zoom H3-VR
« Reply #46 on: October 21, 2019, 06:51:28 AM »
What I was thinking is that the app controls not the recording (that is always four channel), but what kind of mix it outputs to the (stereo) monitor output.In that case I was wondering if I set it once (with the app) if it would restore to that setting next time I powered it up (without the app running).

Yes. Once set, it comes up with the same settings on next power-up, if that's what you mean.

Basically, all the usual menu settings to be made at the unit via the various menus can also be made via the app which makes things a lot easier for those of us who have probs with the Zoom's tiny display. Once made, all settings remain and survive after powering the unit down and up again, irrespective of whether the app is running or not.

Ralf
Panoramic photography and industrial audioscapes from Western Europe. - Sound examples: http://aporee.org/maps/projects/fotoralf - Blog: http://the-real-fotoralf.blogspot.com

Offline fotoralf.be

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Re: Zoom H3-VR
« Reply #47 on: November 01, 2019, 03:29:19 PM »
Just noticed one thing, a few days ago: when I play back my recordings using the supplied Zoom software on the Mac in 5.1 mode there is no signal in the rear Ls and Rs channels. Exporting the same recording as a 5.1 wav file, all six channels have signal. Can anyone confirm this odd behaviour?

Quoting myself here to let people know that I've exchanged a few mails and files with Zoom NA and they have confirmed today that there is indeed a bug in the Zoom Ambisonic Player. With a little luck it should be fixed in the next update.

Ralf
Panoramic photography and industrial audioscapes from Western Europe. - Sound examples: http://aporee.org/maps/projects/fotoralf - Blog: http://the-real-fotoralf.blogspot.com

Offline Nick's Picks

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Re: Zoom H3-VR
« Reply #48 on: November 08, 2019, 09:39:42 AM »

Offline fotoralf.be

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Re: Zoom H3-VR
« Reply #49 on: November 13, 2019, 11:46:56 AM »
Zoom have just published an update for their Ambisonics Player and the prob with the missing rear channels has been solved.

It can be found here:
https://www.zoom-na.com/news/AmbisonicsPlayer

Never before had an update by a major manufacturer made especially for me... :-)

Ralf
Panoramic photography and industrial audioscapes from Western Europe. - Sound examples: http://aporee.org/maps/projects/fotoralf - Blog: http://the-real-fotoralf.blogspot.com

Offline gihl

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Re: Zoom H3-VR
« Reply #50 on: February 19, 2020, 05:48:30 PM »
Rode SVMX / Zoom F6 / Tascam DR-100mkIII / Zoom H3-VR / Roland R-05

Offline Nick's Picks

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Re: Zoom H3-VR
« Reply #51 on: February 20, 2020, 10:17:13 AM »
new model coming out as well...this one will bare the Q designation and has front and rear cameras for 360deg video and audio.

Offline Ozpeter

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Re: Zoom H3-VR
« Reply #52 on: February 20, 2020, 11:29:20 PM »
https://www.youtube.com/watch?v=mzWcGB69UiU

The downsides that I can see (as a 360 video person already) is that it's only 4K whereas really 5.7K is minimal for 360 video these days (and the market is moving to 8K), and it's fat, which can lead to stitching problems because of the gap between the lenses.  It looks chiefly aimed at musicians but in practice I'm not sure that 360 music video really works  It can give you an interesting perspective but typically you'll need to have the camera very close to the musicians, and as it's one piece, the mics will be too - which might not be a good idea.  Still, good luck to them - it's a logical development of the various separate devices they have already marketed.

Offline Gutbucket

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Re: Zoom H3-VR
« Reply #53 on: February 21, 2020, 06:15:45 PM »
^ Would be cool to incorporate a third cam.  Two as currently configured (maybe turned 90 degrees) and the 3rd with a tighter-field of view for greatly enhanced resolution along one primary axis.

I've schemed about something like that for decades, small enough to be placed atop my mic-stand along with my surround recording rig in the center of amphitheaters and festival venues.  And such a scheme would represent a cool videographic parallel to my basic philosophical approach to location music recording- that is a basic division of labor to capture the direct sound (primary image axis) as cleanly as possible, plus separate capture of the ambient and reflected sounds arriving from all other directions which excludes the direct sound as much as is practical, allowing for the optimal re-synthesis of the two when cooking it all back together again.

I have enough to handle with audio alone, so I'd only do it if such a thing was made by an outfit like Zoom and was pretty much set and forget, and it wouldn't be worth it to me at all unless the primary axis quality was sufficient (the downfall of ambisonic capture for surround audio IMO, and why I choose not to use a single coincident mic array)

But its fun to think about adding 360 video projection to the portable surround playback pop-up-canopy project I've talked about here but have been dragging my feet about for years.  I have collected a 12' hexagonal pop-up + 8 DefTech speakers that fit nicely into one Pelican suitcase, but have yet to run wiring through the canopy members such that it can be easily collapsed for transport. Scheming on another identical Pelican or two and building subs and into them.  This project is unwieldy enough on its own without incorporating 360 video projection!  That's just too much I think.  I'm no miniature Disney World.
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