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Author Topic: 32Bit Float recording - The Technical view  (Read 5252 times)

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Offline shijan

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Re: 32Bit Float recording - The Technical view
« Reply #60 on: October 05, 2019, 07:57:41 AM »
Any info how 32Bit Float will work with compressors and software limiters in real life?
If your source have a lot of really loud splashes and you bring back loudest part to visible range in one click, other parts of track gain became too low. Simple normalize tool for selected regions only or manual gain adjust with curve is ok for simple situations, but for instant random loud splaches you need some kind of automatic limiter. So will those software plugins see that hidden dynamic range in 32Bit mode? Is it possible that software limiters in 32Bit mode will produce same result as analogue limiters or even better?

UPDATE: I downloaded samples from SoundDevices website and play with very simple AU limiter plugin in Cocos Reaper. All you need do is set attack/release time. Seems works great. Artifacts-free real time recovery!  :headphones:
« Last Edit: October 05, 2019, 08:28:13 AM by shijan »
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Offline Ozpeter

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Re: 32Bit Float recording - The Technical view
« Reply #61 on: October 05, 2019, 08:48:32 AM »
When a recording on the unit is going well into the red, what happens to the monitoring?  Do you hear distortion that won't be heard after normalising, or... how does it work?  I guess it's down to where in the chain the monitor signal comes from.

Offline shijan

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Re: 32Bit Float recording - The Technical view
« Reply #62 on: October 05, 2019, 11:46:20 AM »
When a recording on the unit is going well into the red, what happens to the monitoring?  Do you hear distortion that won't be heard after normalising, or... how does it work?  I guess it's down to where in the chain the monitor signal comes from.

My guess you will hear distortion that won't be heard after normalising. MixPre limiters are disabled in 32 bit mode.
Here are some processed examples (original, normalized only, non normalized with software limiter plugin):
https://www.dropbox.com/sh/rm6c9sdgimeoy98/AACXdJ3tpd5Mi5QJYyO7gKG7a?dl=0

It is also interesting what strategy will work better for sound "highlights" recovery?
a. normalize all track and then use compressor to boost silent parts withiout clipping loudest parts.
b. don't normalize track and recover hidden loudest parts with limiter.

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Offline voltronic

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Re: 32Bit Float recording - The Technical view
« Reply #63 on: October 15, 2019, 06:28:35 PM »
DSatz, Gutbucket, and a few others raised some excellent points about tempering expectations regarding 32-bit float recording.  This is valuable information we all need to pay attention to, but as has been said before: the real test is in the implementation.

To that end, I would like to hear from other 32-bit float recorder owners if they have run into anything of concern.

So far, recordings from my Zoom F6 have been flawless.  These recordings have swung very wide dynamic ranges, and I do not hear any noisefloor modulation, artifacts, or anything else that shouldn't be there.  If there is anything nasty going on, it is buried way down in a level that I cannot hear it, nor can my spectral analysis show it.
« Last Edit: October 16, 2019, 05:39:12 AM by voltronic »
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Offline dallman

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Re: 32Bit Float recording - The Technical view
« Reply #64 on: October 16, 2019, 01:38:14 AM »
DSatz, Gutbucket, and a few others raised some excellent points about tempering expectations regarding 32-bit float recording.  This is valuable information we all need to pay attention to, but as has been said before: the real test is in the implementation.

To that end, I would like to hear from other 32-bit float recorder owners if they have run into anything of concern.

So far, recordings from my Zoom F6 have been flawless.  The recordings I have made have swung very wide dynamic ranges, and I do not hear any noisefloor modulation, artifacts, or anything else that shouldn't be there.  If there is anything nasty going on, it is buried way down in a level that I cannot hear it, nor can my spectral analysis cannot show it.
I agree, my recordings have sounded excellent and very much like the 24bit recordings I have been making for years. I have played with running hot and I have played with recording conservatively and it does not seem to make a difference. I have seen very positive tests where things have really been pushed but I am not looking to make a point when I record, I am looking to grab as good a recording as I can, so I am not pushing into anything crazy. I have used both the F6 and the MixPre6II and I am happy with both decks performance and sound.
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Offline rick.lang

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32Bit Float recording - The Technical view
« Reply #65 on: November 26, 2019, 01:16:57 PM »
Excellent feedback, thanks! 

Good to hear if I had kept my order with Zoom that all would end well.  But I switched on the delay because I couldn’t be sure it would be ready for my late September and October recordings where I used the MixPre-6 II successfully.

Offline jerryfreak

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Re: 32Bit Float recording - The Technical view
« Reply #66 on: January 13, 2020, 11:51:19 AM »
got into a discussion on another board where it was asserted that 32-bit float offers similar 'precision' to 24-bit. their discussion was in regard to DSP.

heres the bulk of my post. Whycome i got what look like rounding errors if the container can represent 1500 dB of data to the sample?


----------------------------------------------------------------------------------------------------------------------------------------
im not really mathematically equipped to discuss it at that level

though it seems they are talking about precision of calculation of 32-bit float in DSP

i could kind of see this in a way. for a given mantissa value, there is a finite 'precision' those numbers can represent. and then the exponent in a way 'slides' that scale of representable numbers up and down, but it doesnt go any 'deeper' or more precise in calculations

seems like almost two different discussions. (DSP vs representing large differences in headroom)

im not super concerned about how the LSB in a DSP is handled, as much as i am about not clipping my signal by running out of data 'container capacity' for a better recording.

i did a test in soundforge. i generated a 1 sec 1khz sine at FSD and saved that file
then i used 'volume' effect in soundforge to adjust the volume by -120.00dB. saved that file
then i used volume again to adjust the volume +220.00 dB, which took it to an expected +100 dB signal on playback , saved that file
then i used volume to reduce it exactly -100.00 dB which put it at an expected 0dB peak

when i inverted this over the original 0dB generated file, it canceled it.... almost. there is some resulting random noise with peaks at -135 dB

so it can be argued that i indeed represented this waveform at ~24 bit precision at volume levels ranging over 200+ dB difference. however at the end of the day, the DSP precision of that file after multiple computations was indeed right around 24-bit.

could be multiple accumulated rounding errors at the 32-bit noise floor summing up to make some random low-level noise?

______________________________________________________________________________________________________

responses from that forum:

Right, it's about what you could call instantaneous dynamic range. 24 bit signed integers effectively have 23 bits plus sign but any integer gain adjustment could either clip or throw away bits. Each operation in 32 bit floating point essentially normalizes the result to keep 23 bits plus sign in the result. There numerical noise issues when doing a large number of re-scales or effects but these are usually minor.

and another response, emphasis mine

This interactive demo should be self-explanatory:
https://www.h-schmidt.net/FloatConverter/IEEE754.html

An implied bit when exponent bits are non-zero (1), (23) bits of mantissa and (1) sign bit.

The benefit of floating point is it has a near constant precision at different scales, that makes digital processing and gain staging much safer and consistent.
« Last Edit: January 13, 2020, 01:00:27 PM by jerryfreak »
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Offline DSatz

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Re: 32Bit Float recording - The Technical view
« Reply #67 on: January 16, 2020, 12:54:18 AM »
jerryfreak, nice experiment. Thank you for it.

I don't agree with the last part of the final statement (in boldface); it even seems propagandistic to me--an attempt to make the shifting digital noise floor seem like a virtue when it isn't one. I don't mean that it's necessarily a defect, either, because if it's low enough at all times, no one will hear it shifting. But "it successfully evades detection" is the best that can be said about it if so.

--best regards
« Last Edit: January 16, 2020, 08:40:14 PM by DSatz »
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Offline voltronic

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Re: 32Bit Float recording - The Technical view
« Reply #68 on: March 22, 2020, 02:01:04 PM »
DSatz, Gutbucket, and a few others raised some excellent points about tempering expectations regarding 32-bit float recording.  This is valuable information we all need to pay attention to, but as has been said before: the real test is in the implementation.

To that end, I would like to hear from other 32-bit float recorder owners if they have run into anything of concern.

So far, recordings from my Zoom F6 have been flawless.  These recordings have swung very wide dynamic ranges, and I do not hear any noisefloor modulation, artifacts, or anything else that shouldn't be there.  If there is anything nasty going on, it is buried way down in a level that I cannot hear it, nor can my spectral analysis show it.

Bumping this thread for anyone considering a 32-bit float dual-ADC recorder...

6 months in, and I can report zero glitches to date with my Zoom F6 running in this mode.  While I can't speak for the specifics of the exact implementation on other units, the input gain on the F6 is fixed in this mode.  I tend to turn up the faders a bit just so I can see levels popping up during setup, +20 to +40 depending on which mics I'm using.  Keep in mind that this is only affecting post-ADC fader level as the gain is fixed.  This means that the resulting file may have areas significantly beyond 0 dBFS, but in this format you can just pull it down and post; there really isn't any clipping.

For me, I am never going back to 24-point fixed unless another 32-bit float dual-ADC device I am using down the road doesn't work as well as this one does.  I have posted on some other threads that I am often both performer and recordist for my concerts, so I cannot monitor my recordings which have wide dynamic ranges, and peak levels can be unpredictable.  Because of this, this new implementation truly is a game-changer for me, because I no longer have to rely on safety tracks and can use all of my inputs without have to think about levels.

Yes, one still needs to be careful not to overload the input stage, as has been discussed.  I don't own very sensitive mics so it's a non-issue for me.  If it is a concern for you, the Zoom F6 has a Line + Phantom mode which has a much higher max input level, or you can go with the Sound Devices MixPre-II series which has a much higher max level in all recording formats.

I am eagerly awaiting to see how the Tentacle Track E recorders perform once released.
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