You could use Samplitude SE, split the WAV into multiple objects and apply stretch/shrink independently to each object (I think this is the same solution as what stan suggested with Vegas). Not automated, but I think it will accomplish what you wish. You might be able to do the same in Audition by using the multitrack view, and instead of splitting the WAV into multiple objects, split into multiple clips. Each clip will have it's own track, which could get tedious. Not sure, though, it's been a while since I've used Audition. I don't know of a way to automate the Sam/Vegas option.