Saved these steps from year back when I had R1 wav file issues, im not the editor, no idea who was back then
OFOTD mentioned this was a header issue and the file could be saved... can someone point me to an explanation or how to do this?
* Open up the damaged file.
* Copy the damaged part of the audio and paste into a new file within Audition/Cool Edit. Make sure that the bit depth and sample rate are the same as the original file.
* Save the damaged audio to a RAW .pcm but before saving, go to "Options" within the File Save dialog (near the bottom of the Save dialog) and select "24 bit Intel PCM" with a byte offset of "0".
* Close the damaged file.
* Now open up the damaged .pcm, select the correct bit depth and sample rate. It'll now give you the option to select the byte offset of the file. Since we all know that the byte "0" doesn't work, we only have "+1" and "+2". One of these will work. I've found that taking a 10sec sample of the damaged file and going through this process will let you know which byte offset to use in a short amount of time. Once you know, then you can process the big file. When the damaged file opens up and looks normal, then copy the good data and paste it into the original audio where the damaged part is. I usually cut out the damaged part of the original and then paste in the good. All you have to do next is cut out any bad parts in the original so that the audio lines up correctly with the newly pasted good audio.
* Another little tidbit, so far I have found that if you have to use the "+1" byte offset, you need to swap the channels and when using the "+2" byte offset, the channels appear to be fine. I've only done a few files so far and this seems to be the pattern.