Huh? DP6 should be able to handle .BWF files. In fact, DP6 now allows you to switch it from operating in only SDII native format to your choice of .SDII, .AIFF, .WAV, and .BWF files.
If you cannot import a .BWF file with DP6, I would first check the manual and make sure you do not have an incorrect project setting for working with .BWF files. I use DP5, and it will just auto-convert .BWF files to SDII if I remember correctly from the one time I did so. That may be different with the newer version, however, and you may now need to make some sort of set-up change to tell DP you want .BWF as your native format for that project. If that does not work, check the MOTU discussion forum on their webpage. There is probably already an info. thread somewhere in their forum, or it should be easy to get someone who uses DP6 to answer.