Most say it eliminates the need to set levels, the rest is from other parts in design.
Doubled input of differential levels are mathematically conjoined so quiet sounds and loud sounds are more faithfully captured.
This occurs internally, and after the microphone or input connections.
Second bold first- Not
more faithfully captured. Sampling theory.
First bold- Level adjustment is unavoidable. It just makes it possible to shift the making of that adjustment until afterward in many but not all cases. It can do so as long as the signal fits within the input S/N of the recorder, which is the real-world bottle neck, not the output format. Recorder and interface implementations using multiple auto-switched ADCs ease that real-world bottle neck to a desirable practical degree. That's the selling point and why people like it.. and yet the same bit-identical output could also be handled by a 24bit fixed-point output file, in which case the recorded material would require the same level adjustment made to it afterward.
I'm going to the beach!
^That linked Wired article on "32-bit-float-audio-explained" is shamefully weak. This statement in particular is just plain flat out wrong and makes it clear the author has no idea of what he's writing about-
"Now, typically you’ll set audio levels when setting up your equipment to avoid hitting that limit. Setting those levels involves applying gain to the signal from the mic, which is an irreversible step that crushes the dynamic range of even 24-bit recording."But your link title makes for a good lead-in to a quick story about my bike ride over to the beach this past weekend. As I was up out of the saddle of a single-speed beach-cruiser cresting the apex of the barrier-island draw-bride, some guy walking along the sidewalk with his friends held out a bottle of water for me. I grabbed it and immediately poured it over my head while shouting,
"Yellow Jersey Tomorrow!" Half the folks on the sidewalk roared in laughter, while the other half just looked confused. C'est la vie!